AI Insights · Timothy · March 2024
Top 5 Third Person Games on Android in Peru, Q1 2024
Explore the performance of the top 5 third-person games on Android in Peru during Q1 2024, including trends in downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends for the top 5 third-person games on the Android platform in Peru. Data from Sensor Tower highlights the performance of Free Fire: 7th Anniversary, Stumble Guys, Subway Surfers, Race Master 3D - Car Racing, and Beach Buggy Racing.
Free Fire: 7th Anniversary experienced a notable increase in weekly revenue, peaking at approximately $59K in mid-March before a significant drop to about $39K in the final week of the quarter. Weekly downloads fluctuated, starting strong at 88.7K in early January, dipping mid-quarter, and rising again to 88.3K by the end of March. Active users showed a slight decline from 3.9M at the start to 3.6M by the end of the quarter, despite a temporary peak of 4.0M in late February.
Stumble Guys saw its weekly revenue generally stabilize around $3.4K to $3.9K, with a slight drop to $2.6K in the last week of March. Downloads peaked at 52.6K in mid-January but fell to 19.1K by mid-March before recovering to 36.9K by quarter-end. Active users peaked at 198K in late January and experienced a decline to 136K by mid-March, with a slight recovery to 166K in the final week.
Subway Surfers had modest weekly revenue, with a peak of $140 in late January and a low of $7 in early March. Downloads were highest at 37.4K in mid-January, dipping to 14.3K by the quarter's end. Active users remained relatively stable, starting at 195K and peaking at 272K mid-January, with a slight decrease to 220K by the end of March.
Race Master 3D - Car Racing showed consistent but low weekly revenue, ranging between $37 and $153. Downloads peaked at 39.1K in early January, gradually declining to 14.5K by mid-March before a slight recovery to 17.6K. Active users saw a steady decline from 190K to 147K over the quarter.
Beach Buggy Racing maintained steady weekly revenue, peaking at $201 in early January and stabilizing around $59 to $76 towards the end of the quarter. Downloads started at 25.3K and saw a gradual decline, settling at 17.4K by the end of March. Active users remained stable, starting at 131K and ending at 119K, with minor fluctuations throughout the quarter.
For more detailed insights into these trends, visit Sensor Tower.